1.
Caswito A, Prabowo E, Assagaf A, Adi TW, Syauqina T, Octavia LN, et al. Penguatan Kompetensi Manajemen Keuangan dan Bisnis Siswa SMK melalui Pendekatan Game-Based Learning. JIPITI [Internet]. 2026 May 11 [cited 2026 May 12];3(2):117-25. Available from: https://jipiti.technolabs.co.id/index.php/pkm/article/view/101